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Fantasy NPC

Special Character
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Paxe Ravelle

Catfolk Warlock

“What’s so great about a sure thing? There’s no gamble! There’s no thrill! If we wanted to be safe, we could have stayed home.”

Appearance: The short catfolk at the round table licks one paw before dealing the cards to the other players. His clothing is stylish and fashioned to compliment his creamy colorpoint fur and ice blue eyes. He yawns into the back of his hand, then sits up to toss two gold coins into the pot, tail swishing through the back of his chair. After the betting is done, he smirks, reveals each card one by one, and purrs.

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Personality: Paxe Ravelle is prone to over-explanation, complains often, and isn’t really happy unless he’s risking something. He usually believes he is the smartest person in the room, and is right more often than not. He adopts a flippant attitude as a mask to conceal the things he truly cares about.

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Motivation: Tides turn and fortunes come and go. One moment you might trip over a bag of rubies and the next be trampled by a carriage. No use worrying about tomorrow, only what fun we can have today.

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Roleplaying Tips: Paxe will generally keep his word, except when gambling, and prefers to talk his way out of a situation if he can. He has no qualms about running from a fight if it means living another day.

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Background: A career gambler and voyager, Paxe Ravelle found himself irrevocably bound after losing a bet to a powerful fae lord disguised as a mortal. Enhanced by its arcane gift, Paxe now serves as the being’s agent, going where directed to accomplish the tasks he is assigned. For whatever reason, his master’s will is that he accompany The Last Word, at least for now, and await further instruction.

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Traits: Adventurer, Agile, Arcane, Attractive, Chaotic, Cunning, Intelligent, Mercenary, and Persuasive

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Dark Secret: Paxe lost his thrill of gambling long ago. For him, the thrill is to cheat at gambling, which he does through the telepathy of his small draconic familiar and the ring of invisibility worn around its neck.

Plot Hooks
  • Whether in a local tavern, roadside encampment, or underground casino, Paxe Ravelle is always ready for a game of chance. He travels with dice, cards, and other amusements and is well versed in how to use them. If you ever meet, odds are that he will suggest a wager and then try and cheat in order to win.

  • Over the last year Paxe has accrued a massive gambling debt from a southeastern criminal cartel, a debt that has been recently purchased by The Union. If you have Union or other underworld ties, you may need to track down the evasive catfolk and deal with The Final Word to force him to pay what he owes.

  • Around Paxe Ravelle’s neck hangs a gold amulet, a special gift from his otherworldly patron. While most just see an abstract design cast into the surface, those with the proper sight and magical knowledge will see an ancient fae rune connected to the lord that holds Paxe’s contract. Paxe Ravelle is not his master’s only servant in this world. Perhaps you have seen this sigil before, or wear one like it yourself.

Connections

Paxe Ravelle is a member of the mercenary band The Last Word.

Bonus Content

Track NPC attitudes by putting plusses and minuses next to their names for each good or bad interaction with the PCs.

 

Enough minuses could generate a new, unexpected antagonist.

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- PinkDiceGM

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